What is It?
A simple and minimal API for adding buttons to menus that are overlaid on the screen, intended for debugging purposes.
I’ve made developer tools for Lethal Company, and wanted an easy API for me and potentially others to use to make developing developer tools easier for Unity games in general.
Due to its simplicity and design, the project is also easy to port for games made in other engines, which I will do if I start modding a non-unity game.
As a Public API
I’ve made sure that it’s usable by other people by focusing on a helpful readme with clear instructions and examples and uploading it to NuGet, though I’ve not had time to finish all the functionality of the API as I’ve had some side projects that are taking priority.
And well, better alternatives have appeared so the current status of the project is a bit unknown for now. I may or may not deprecate it in the future.
More about ModMenuAPI on GitHub