About
PEAK Modding is the GitHub organization of the modding community on Thunderstore for the game PEAK by Aggro Crab and Landfall.
As an experienced modder I decided to help set up this GitHub organization for the modding community as this wasn’t done yet.
Modding Wiki
The first thing I did was set up the modding wiki for the game. I used Astro Starlight for the docs site since it’s just really awesome and I have the most experience with it.
C# Project Template
I also created a C# template preconfigured for the game, which can be found here. I didn’t really have previous C# template creation experience, but forking off of an exiting template helped, though I modified it a lot.
Community Modding API
The community wanted this to exist so I set it up, and it can be found here.
The first thing added to it was the PEAKLib.Items API for adding items to the game, which was created based on already existing work, but turned into a general use API by me. This API is based on the LC-ContentLib project. And this is one of the first projects to use my MonoDetour detouring library!
I’ve managed the project for now, reviewing and merging other people’s pull requests. But a few other people could also do this since I’m not the only one who has permissions to do so.
More about PEAKModding on GitHub